AirGateway backed by HTGF

Two years and a half after founding AirGateway we have achieved securing a pre-seed round with High-Tech Gründerfonds, the largest VC in Germany highly specialized in B2B software-leveraged companies.

This financing round will allow us to bring the company to the next level in terms of both product and business development.

We will be announcing very soon relevant strategical updates in the context of the company.

AirGateway GmbH.

Let me introduce my recently founded new venture, AirGateway GmbH, a B2B company focused on enabling a new distribution model in the air retail industry.
This new model comes served by IATA and its API standard called NDC (New Distribution Capability). NDC is called to revamp the whole air travel retail industry, by challenging specially the dominating and pseudo-monopolistic role of GDSs during the last decades.

AirGateway_website

We are a proud engineering company, and our products will make a faster and lower-cost landing in the new model for our customers. Our first and core product will be a full-NDC aggregation gateway.

Stay tuned to our company’s Blog, or follow us on Twitter or AngelList.

The current status of NDC

A recently released report by IATA throws this representative graph on the adoption tempo of the NDC (New Distribution Capability) standard by the airlines.

2015-ndc-pilot-year-end-report_pdf

Let’s hope 2016 makes this numbers small for the sake of airlines distribution modernization.

Grape API Skeleton

I’ve published a very simple and lightweight Rack-based Grape API skeleton with Swagger autodocs that can be used as an starting point for a SOA-friendly approach architecture.
It can bring a base restful API in 1 minute with autodocs out of the box. I hope it’s useful to someone.

You can see the code here and the Heroku-hosted demo here.

And this is a brief list of sample endpoints.

Grape_API_Skeleton_Swagger_docs

A Tic-Tac-Toe game for iPhone

New year, sick new projects. So I’ve recently started to learn Objetive-c, which mostly means iOS development.
As an starting point, a multiplayer game seems a nice exercise since it involves several aspects that almost every single App might involve:

  • Network requests. Restful JSON ones, in this case.
  • Views handling. Just two or three, enough to learn basics.
  • Images manipulating. Rounding, cropping, and overlapping. Just to make it a bit nicer.
  • GameKit (Game Center) integration. Authentication and friends challenging.

Also, since iOS7 skin reboot made interfaces extremely pretty plain and simple, I’ve tried to be my own designer for this exercise.

So far this is an sneak peek of my work.

Tic-Tac-Toe App - Gameboard - Game over

Tic-Tac-Toe App – Gameboard – Game over

Tic-Tac-Toe App - Gameboard - Game playing

Tic-Tac-Toe App – Gameboard – Game playing

Tic-Tac-Toe App - Gamelist

Tic-Tac-Toe App – Gamelist